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SHATTERED VEIL
A round-based zombies map. After joining halfway through the map's blockout phase, I handled all level designer responsibilities through the map's launch. This included geo blockouts, paper designs, core feature implementation, quest support, collision work, ai traversals, bug fixes, and more. I worked closely with all involved departments at High Moon, Treyarch, and Shanghai as the main level design contact on Shattered Veil.
Launched in season 3 of Call of Duty: Black Ops 6 in April 2025. More info in blog post.
TOP-DOWN MAP LAYOUT
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Tac map of Shattered Veil, showing the exterior grounds(1), mansion interior(2), mansion basement(3), underground S.A.M. Complex(4), serpent mount burial grounds(5), and the Z-Rex Boss Arena(6). Does not show the 3 "Liminal Space" rooms unlocked throughout the main quest. Interactive map link here.
GAMEPLAY
COMMUNITY VIDEOS
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