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FORTUNE'S KEEP

A small-sized Warzone map built for the resurgence gamemode. I was responsible for one POI, a Contract, and additional design support across the map. Launched in season 2 of Call of Duty: Warzone's Modern Warfare III chapter in February 2024.
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KONNI OUTPOST

Responsible for design blockout, environment clipping, bug fixing, loot placement, playtesting, and post-launch support.

COMING SOON

ERADICATION CONTRACT

Responsible for in-game setup of 12 zombie nest locations, corpse node placement, and documentation. Worked with Technical Designer Mike Brown.

ADDITIONAL DESIGN SUPPORT

I was also responsible for environment clipping, bug fixing, loot placement, playtesting, and post-launch support across Town, Gatehouse, Lighthouse, and Research Vessel POIs.

COMMUNITY GAMEPLAY

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